As a side note, the Miner is wearing what appears to be a welding helmet.If the Miner dies while in the middle of charging up a Drill Charge, the bar will not disappear, instead of staying there while the dead body goes flying backward.If a player has not yet unlocked the Miner and find themselves facing Direseeker, activating the Jar of Souls and waiting for its ghost to die counts as killing Direseeker and will unlock the the Miner.Starbound is another game published by Chucklefish.To The Stars is a reference to the anime Tengen Toppa Gurren Lagann.Shattering Justice: Reach level 10 without getting hurt more than once.Panic Mines: Survive the teleporter event without falling below 50% health. Also, stacking move speed items like Paul's Goat Hoof causes Miner to dash even further. For example, combining them with Gigantic Amethyst, it is possible to do a quadra-dash (non-charged Drill Charge, quickly turn back, Backblast, Gigantic Amethyst, Backblast followed by another Drill Charge). Technically, the Miner is the most mobile character in the entire game, taking heed of his ability set.The distance between the shots also does not change no matter how high the Miner is. The shots produced do not detonate on mid-air the shots only produce damage directly below the Miner on the ground. To The Stars is not a typical projectile.That calculation seems to be based on how long the button is held consequently, it seems charging the skill becomes less effective the faster attack speed is. However, the damage does not appear to scale with the increased charge speed. Drill Charge's charge time is based on attack speed.Use this to reach places otherwise hard or time-consuming to reach. Using To The Stars mid-air lets him jump a second time.Rusty Jetpack can be combined with the ultimate ability to form an extremely effective double jump since it gives the same elevation as a modified jump. Items that increase mobility, especially the Rusty Jetpack, will greatly increase his effectiveness.Acquiring items that inflict status debuffs on enemies is absolutely vital as the Miner, for his crowd control attacks will inflict all foes hit with them.This does equal damage to everything in the range of his attack. A quick, non-charged Drill Charge can be chained onto that for additional damage. A typical combo with the Miner is using To The Stars on a considerably large crowd of enemies, landing right behind said crowd and using the Backblast to propel him right back into it.Because of this, the Miner excels at wiping out large groups of enemies, rather than dealing with them one-at-a-time. His attacks work okay on single targets but are truly meant for huge crowds since they damage all foes in range equally. In fact, Crush (as its description would imply) can hit all nearby enemies, even ones slightly behind the Miner.This range is increased to insane levels when combined with the Heaven Cracker.To get an idea of exactly how far it can reach, simply spend a few seconds battering a Lemurian in the first stage without moving and watch how the creature is pushed back before attacks cease to hit it. Additionally, Crush has a much longer range than its animation would imply.Unlike most other melee characters, such as Acrid and Mercenary, he isn't forced to budge forward while swinging, so he can sit on top of ledges and batter helpless foes on a slightly lower or higher platform. The Miner's primary attack, Crush, is one of the strongest, and most useful in the game.Jump into the air, hitting and stunning enemies below for 5x180% damage total.
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